home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
HPAVC
/
HPAVC CD-ROM.iso
/
ABUSESRC.ZIP
/
AbuseSrc
/
macabuse
/
inc
/
clisp.hpp
< prev
next >
Wrap
C/C++ Source or Header
|
1997-05-20
|
2KB
|
61 lines
#ifndef __CLISP_HPP_
#ifndef SCADALISP
int get_lprop_number(void *sybol, int def); // returns def if symbol undefined or not number type
void push_onto_list(void *object, void *&list);
// variables for the status bar
extern void *l_statbar_ammo_x,*l_statbar_ammo_y,
*l_statbar_ammo_w,*l_statbar_ammo_h,
*l_statbar_ammo_bg_color,
*l_statbar_health_x,*l_statbar_health_y,
*l_statbar_health_w,*l_statbar_health_h,
*l_statbar_health_bg_color,
*l_statbar_logo_x,*l_statbar_logo_y,
*l_object,*l_tile,*l_fire_object,
*l_player_draw,*l_sneaky_draw,
*l_draw_fast,*l_player_tints,*l_next_song,
*l_level_load_start,
*l_level_load_end,
*l_cdc_logo,
*l_keep_backup,
*l_switch_to_powerful,
*l_mouse_can_switch,
*l_ask_save_slot,
*l_get_local_input,
*l_post_render,
*l_chat_input,
*l_player_text_color,
*l_level_loaded, // called when a new level is loaded
*l_up_key,
*l_down_key,
*l_left_key,
*l_right_key,
*l_weapon_left_key,
*l_weapon_right_key,
*l_special_key,
*l_ammo_snd;
extern void *l_change_on_pickup,*l_MBULLET_ICON5,*l_MBULLET_ICON20,*l_GRENADE_ICON2,*l_GRENADE_ICON10,*l_ROCKET_ICON2,*l_ROCKET_ICON5,
*l_FBOMB_ICON1,*l_FBOMB_ICON5,*l_PLASMA_ICON20,*l_PLASMA_ICON50,*l_LSABER_ICON100,*l_DFRIS_ICON4,*l_DFRIS_ICON10,*l_LSABER_ICON50,
*l_TELEPORTER_SND,*l_gun_tints,*l_ant_tints;
/******************************** Lisp objects **********************************/
extern void *l_difficulty,*l_easy,*l_hard,*l_medium,*l_extreme,*l_main_menu,
*l_logo,*l_state_art,*l_default_abilities,*l_abilities,
*l_default_ai_function,*l_state_sfx,
*l_morph,*l_max_power,
*l_song_list,*l_filename,*l_sfx_directory,*l_max_hp,*l_default_font,
*l_empty_cache,*l_range,*l_joy_file,*l_death_handler,
*l_title_screen,*l_console_font,*l_fields,*l_FIRE,*l_fire_object,
*l_cop_dead_parts,*l_restart_player,*l_help_screens,*l_save_order;
#endif
#endif